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| Sports Technology and Mobile Phones |
Q. What is Shane Warne’s
preferred bowling speed?
A. After studying his performances with his coach, Warne
identified that he bowls best when his stock deliveries
come through at 48mph. This is his target speed.
Q. Besides bat and ball, what’s
the other vital piece of equipment everyone brings to
training these days?
A. A Mobile Phone.
Whats this got to do with you?
Well…
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| Here’s the issue |
How fast do you Bowl? –
or more specifically, how fast (or slow) to you bowl when
you’re bowling really well? Are
you bowling faster today than average, is your line better
or worse. How often do you actually land your stock ball
or your wicket ball? How often and how quickly do you
hit line and length – and are you improving or not?
And when you Bat at training
– are you sure you are constantly getting to the
pitch of the ball, do you know whether your shots would
have pierced the field or simply been caught? What is
the pattern of shots that seem to get you in trouble?
Are you getting value for your shots?
- Infact there’s any one
of 100 aspects of your batting or bowling you might
like to keep track off if you could. Maybe its your
own “ball of the century”, maybe it’s
about identifying trends in your performance. The problem
is that most of us never really get to See what we can
Do.
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| Here’s the good news |
| Most cricketers will be familiar
with the ball by ball analysis provided in television
broadcasts, - delivery trajectories, wagon wheel of shots
etc -but until now there had been no practical manner
for making this kind of technology available to the everyday
player, club or school. Our research has identified that
single biggest frustration of the average cricketer is
not lack of facilities, time or cost – it’s
simply the lack of feedback and coaching you get.
miSport (mobile, interactive sport)
have developed a new system where each delivery is automatically
tracked from the time of release, through its bounce
& on to the batsman or wicket-keeper. The data captured
is then transferred to PitchVision-Mobile software which
generates instant summaries of the delivery directly
to your Mobile Phone right then and there as you play.
PitchVision automatically identifies each batsman &
bowler and Players & Coaches receive instant, ball
by ball analysis of their performance – examining
any combination of line, length, bounce, deviation,
speed, stroke selection & footwork (even playing
against a simulated filed setting) - assessing performance
across an entire session, between sessions or according
to any other preset targets desired. All a player needs
to do is bring their mobile phone to training, lay it
down where they can see it, & play.
Apart from the range of instant
reports PitchVision allowing team members to share data
with each other & finally at the end of a session
transfer their data back to a central ‘library’
where a fantastic range of additional ‘in-depth’
analytical tools are available.
Its not all serious; PitchVision also lets you play
‘In-Net’ games- run chases etc against your
mates – The bowler sets his ‘simulated’
field setting and the batsman can only score by picking
the gaps or going over the top – but be careful
: PitchVision calculates the exact trajectory of the
shot, and airborne shots can be caught. 24 balls to
go, 30 runs needed, 3 wickets in hand….. sounds
like a good finish to us.
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| As easy as setting up the stumps…. |
| PitchVision is geared to players of all standards; the
key principle is “ease of use”. PitchVision-Mobile
is portable & priced as a basic item of equipment,
used with any kind of bat or ball and requires no cameras,
cables or other special equipment. All you need is the
Software downloaded directly to your mobile phone –
just as you would download a ring-tone: a few minutes
set up and you are away. |
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- A visual training system
- sensor mats capture data and deliver for graphic
analysis and reconstruction of bowlers delivery
process & batsman response.
- Designed for all levels
of cricketer, in groups or alone. Automatic
player ID options available.
- Is easy to use, versatile
and portable
- Allows bowlers to play against
software-simulated batsmen & vice-versa
- For training or “In-Net”
run-chase games
- Instant analysis, as well
as anon-lineLibrary to store all your data
- Combines sensor technology
and mobile phones.
- Compatible with Mobile Phones
with Bluetooth
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Every where you go, every time you play:
SEE WHAT YOU CAN DO with PitchVision
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